Tutorials are tagged with the Unity version they were filmed against. New paid courses ship monthly.
Create a blur shader that can be used on a material to blur opaque objects in the scene.
Create a wireframe shader for use in the Universal Render Pipeline (URP) in Unity.
Render the Mandelbrot fractal on the GPU in Unity, then navigate it interactively and colour it with smooth gradients.
When you want to use a 2D image in a 3D scene in Unity you will likely want to use a billboard effect to ensure it is a…
Build smooth two-colour and three-colour gradient shaders in Unity, with the maths broken down step by step.
A three-part dive into rendering wireframes in Unity shaders — a flat quad, a full mesh, and an overlay on top of an ex…
Adding edge detection to a render texture in Unity by using compute shaders to process Sobel filters.
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