Tutorials are tagged with the Unity version they were filmed against. New paid courses ship monthly.
Whenever you create a new C# script in Unity it comes preloaded with some default contents.
A three-part dive into rendering wireframes in Unity shaders — a flat quad, a full mesh, and an overlay on top of an ex…
We extend our custom mesh code to enable us to see the results in Unity when in edit mode by using the ExecuteAlways at…
Adding edge detection to a render texture in Unity by using compute shaders to process Sobel filters.
In the previous video we showed how to create any n-sided regular convex polygon in Unity at runtime using a custom mes…
Generate regular polygons procedurally in Unity using custom meshes, apply UV mapping for textured shading, and preview…
The only polygons that Unity provides built-in are quads.
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